Kotlin-first
Android app development in Kotlin, for Play Store
Kotlin Android apps with Play Store delivery — built for mid-range devices, not only flagship demos.
We build Android apps for Google Play in Kotlin — clean architecture, not a web page wrapped as an app. Fantasy Cricket Hub is the production example: live fixtures and player form on a phone. Play Store submission is part of launch.
If your users are on iPhone first, that is iOS app development. If you need both stores in one project, that is mobile app development. A first slice in weeks is MVP development.
Delivery is remote from the Auckland studio. How we work from Auckland.
What you get
Kotlin as the default
The language of Fantasy Cricket Hub and of the Android work we staff.
Live data when the job is “what’s on now”
Firebase where the product is a live feed — not sprinkled on every brief.
Play Store delivery
Listing and submission. Google’s review still applies.
UI that scans in a second
Lists and actions that work in a queue, not a settings tour.
Android we shipped
Fantasy Cricket Hub is Android-only, in production. Ghost Mode also ships an Android client as part of a dual-store product.
FAQ
Do you publish on Google Play, and how long does a build take?
Play Store submission is part of launch. We do not publish download counts we do not have. Timelines are scoped — Fantasy Cricket Hub is published as 10 weeks; MVPs are often 1–2 weeks after kickoff.
Will you take this if we need iOS later?
Yes. Ghost Mode shipped both with a shared core. Sequencing is a scope decision.
Need an Android app in production?
Send the job the first screen must do. We will come back with a Kotlin-centred scope and a price for that scope.
